Character Basics
Level 1 only for now. Higher-level progression will be added later.
Race, class, and background choices below will automatically define most of this character’s mechanics. This section is mainly for naming and alignment at level 1.
Race Portrait
Portraits change based on your selected race (and subrace, where applicable).
Race Selection
Race Details
Type: —
Description:
Select a race to see its description and traits.
Traits
- Select a race to see traits.
Recommended Classes
Class recommendations will appear here based on your selected race.
Class Selection
Choose a class to see its role, primary ability scores, and hit die.
Class Description
Class descriptions will appear here once a class is selected.
Class Features
Select a class to see its features and special options.
Class Proficiencies
Select a class to see its saving throws, armor, weapons, and tool proficiencies.
Skill Proficiencies
If your class grants skill choices, you'll pick them here.
Background
Background Details
Background details and features will be displayed here.
Background Feature
Background Options
Personality Traits, Ideals, Bonds & Flaws
Ability Scores
Enter your base scores manually, or choose a method and click Apply Method. Racial and flexible bonuses from your race and subrace are applied on top of these base scores.
Racial: —
Feat: —
Total: 10
Racial: —
Feat: —
Total: 10
Racial: —
Feat: —
Total: 10
Racial: —
Feat: —
Total: 10
Racial: —
Feat: —
Total: 10
Racial: —
Feat: —
Total: 10
Feats & Ability Improvements
This section summarizes feats granted by your background and bonus feat slots from your race or subrace. Manual feat selection UI will be added soon.
Granted Feats
- No automatic feats from race or background yet.
Bonus Feat Slots
- No extra feat slots from race or subrace yet.
Chosen Feats
No selectable feat slots yet. Choose a race or subrace that grants a bonus feat.
Combat Stats
At level 1, these values summarize how your character behaves in combat. For now, most fields are placeholders and will be wired to your race, class, abilities, and equipment in a future update.
Core Combat Values
Armor Class: —
Initiative: —
Speed: —
Proficiency Bonus: —
Hit Points
Max HP: —
Max HP will eventually be derived from your class hit die, Constitution, and level.
Saving Throws
- STR: —
- DEX: —
- CON: —
- INT: —
- WIS: —
- CHA: —
These will later use your ability modifiers and class saving throw proficiencies.
Passive Senses
Passive Perception: —
Passive Investigation: —
Passive Insight: —
These will later be derived from your Wisdom/Intelligence modifiers and relevant skill proficiencies.
Spells
Manage known and prepared spells based on your class and level.
Class: —
Spellcasting Ability: —
Spell Save DC: — • Spell Attack Bonus: —
Choose a class and filters to see available spells.
Select a spell from the list to see its full details here.
Equipment
Available Items
- Use the filters above or select a class to see recommended starting equipment.
Item Details
Character Summary
As you make selections, your character concept comes together here.
- Name: —
- Race: —
- Subrace: —
- Class: —
- Background: —
- Alignment: —
- Level: 1
Combat Snapshot
AC: — • Max HP: — • Initiative: — • Speed: —
Derived from your level 1 race, class, ability scores, and equipment.
Spellcasting Snapshot
Ability: — • Save DC: — • Attack Bonus: —
Cantrips Known: —
Spells Known / Prepared: —
Only applies if your chosen class has spellcasting at level 1.
Languages
—
Skill Proficiencies
—
Skill Modifiers
Each modifier is your ability bonus plus proficiency if you are trained in that skill.
Tool Proficiencies
—
This export fills the core fields of a level 1 D&D 5e character sheet. You can still edit the PDF afterward for in-play tracking like current HP and temporary HP.
Coming Soon
Planned features for this builder include:
- Automatic combat stats (AC, HP, saves, passives) derived from your choices
- Support for levels beyond 1, including class features and spell slots
- Save/load characters and export to a printable / fillable D&D 5e sheet